Download Android Studio and the Android Software Development Kit (SD) here.
I just noticed the updated statistics at the appinventor.mit.edu web site:
- Weekly Active Users: 102K
- Total Registered Users: 2.5M
- Countries: 195
- Apps Built: 6.8M
From the MIT App Inventor web site:
Summary: We have been having problems with storing “assets” image, sounds and other objects that you upload to your projects. We are working with Google to resolve these problems as soon as possible.
Things to be aware of:
If we fail to read an asset when you load your project, we substitute a zero-length file. Be careful exporting your projects, as assets may be missing from the “.aia” file exported. Make sure you keep a local copy of your assets on your own computer.
We have been making modifications to the system to mitigate the worst of the problems. In particular we will never serve up a missing asset to the “buildserver” when you package an App. This ensure that if you successfully package an App, the resulting APK is valid. If we fail to read an asset, you will get a “Build Failed” message. If this happens, just keep trying the build. It may work the second or third time around. If it never seems to work, you can remove your assets from your project and upload them again. This may help.
There are 33 introductory tutorials available for the “Hour of Code” project (teachers may optionally create their own as well).
Use caution in interpreting the hype over “Hour of Code”. It’s a primitive introduction to some limited programming concepts; many of the tutorials have limited association with computer science. If your expectations are set appropriately, its fine.
Most Android apps are written in the Java programming language. Google’s Android software development system converts “source code” (a text file) written in Java, into the code that runs on the Android device.
In many programming language systems, source code is converted into the “machine instructions” of the processor. The processor does not speak “Java” but speaks its own language. A program called a “compiler” converts the original program source code into the “machine language” of the processor.
Many programs for Windows, for example, have been converted into the individual instructions that are processed by an Intel or AMD processor. The “compiler” converts the program source code into a .exe file that contains the machine language instructions of the Intel and AMD processor.
But what if you wanted your program to run on a hardware device that has a Qualcomm or ARM processor?