Category Archives: Virtual Reality 360

For both users of the HP Reverb G2 headset – it’s now an end of life, dead product

The HP Reverb G2 VR headset required Microsoft Windows Mixed Reality support.

As Microsoft’s WMR never had much market share, Microsoft announced that WMR would not be supported in Windows after 23H2 – and will not be supported, apparently, even in 23H2 after November 2026.

WMR was required for VR headsets sold by HP, Samsung, Acer, Lenovo and others; presumably they are dead too.

I did not get my money’s worth out of it. While I had it for some time, it had been used little for various reasons, including some health and eye/vision issues (since resolved).

I used it recently with MS Flight Simulator and it worked well. But once this computer gets updated from the now dated Windows 11 23H2, the HP Reverb G2 will no longer work.

If the PC is updated from the now dated 23H2 to either 24 or 25 versions of Windows 11, the G2 becomes an expensive paperweight. The WMR components including software that was embedded into the Windows OS – and “old” WMR components cannot be added to a newer version of Windows.

There is a “community driver” (OASIS) that may enable the G2 to work on Steam VR (which is what most people use). Unfortunately, I do not have the Steam VR version of Flight Sim – but the MS Store version.

An August 2025 news story about this: HP Reverb G2 & Co: New driver makes Windows VR glasses usable again | heise online. This says the OASIS driver is intended primarily for use with Steam VR (not other applications built for WMR). Also, it appears it does not work with AMD graphics cards, only Nvidia – the system I want to use it on has a high-end AMD GPU.

The OASIS driver was released around September 2025.

People are not so happy about this: Usability of Reverb G2 with WMR after November 2026 : r/HPReverb

For now, I am staying on 23H2 on an older PC (with a 2019 GPU not designed for VR) – to still use the G2. But the real solution will be to buy a new VR headset.

The HP Reverb G2 VR Headset

I just got an HP Reverb G2 VR headset.

I had some difficulties setting it up, plus difficulties getting the controllers paired – and so on. Some of the information at this link will be helpful in overcoming problems you might encounter.

Source: HP Reverb G2 FAQs – Enthusiast Guide | Microsoft Docs

Since I normally use reading glasses, and the G2 has no diopter adjustment, you need to wear your reading glasses or contact lenses when using the system. So far, I have not had success using reading glasses inside the headset – this means I have used it without the reading glass correction – which means a bit much eye strain for now.

I have used the headset in conjunction with MS Flight Simulator in VR mode and this makes an already impressive simulator even better – and yes, it is in 3D then too. For now, the set up each time I launch is a bit time consuming but perhaps I will find some shortcuts.

I expect to have more comments on the G2 in the future. I  have much to learn.

Another reporter does not understand 3D

3D box office revenues have taken a steep dive, with box office sales at their lowest level in eight years. It may finally be time to say sayonara to those bulky tinted glasses.

I would be overjoyed on the day that 3D finally bites the dust. The tinted glasses overly darken the screen, and the rare effects that cater to the technology often only serve to make me woozy.

Source: 3D Movie Box Office Sales Hit Lowest Level in 8 Years

The reporter writes about films but when it comes to 3D, is a dufus – movie theater 3D glasses are light weight, clear, polarizing filters, not “bulky tinted glasses”. The reporter believes she is wearing tinted glasses when she is not – apparently does not understand the concept of polarized lenses. Since she does not like 3D (sample size n = 1), then no one should enjoy 3D. Wow. If she doesn’t like 3D, then she does not have to watch it, but alas, she wants 3D to be gone because no one should enjoy 3D 🙂

Continue reading Another reporter does not understand 3D

16-lens, 3D live streaming VR camera

Delivers 4K stereoscopic live stream or 6k for post editing:

The Live Planet VR system may look like something out of a science fiction movie, but this stereoscopic, 16-lens camera and its associated cloud platform may be one of the best tools out there for live-streaming events in 360 degrees.

Source: Review: Live Planet VR live-streaming system: Digital Photography Review

I find VR “interesting” and enjoy doing occasional VR shooting. But viewing seems cumbersome with use of VR helmets versus wearing 3D glasses. So far, little VR has been shot in stereoscopic 3D – yet VR 3D is far more interesting to view than plain VR.