{"id":3852,"date":"2016-01-08T17:25:28","date_gmt":"2016-01-09T01:25:28","guid":{"rendered":"http:\/\/3d.coldstreams.com\/?p=3852"},"modified":"2016-01-08T17:25:28","modified_gmt":"2016-01-09T01:25:28","slug":"vr-needs-compelling-content-to-succeed","status":"publish","type":"post","link":"https:\/\/coldstreams.com\/3d\/2016\/01\/08\/vr-needs-compelling-content-to-succeed\/","title":{"rendered":"VR needs compelling content to succeed"},"content":{"rendered":"<p>Consumer 3D faded due to:<\/p>\n<ol>\n<li>Lack of content, lack of content and lack of content<\/li>\n<li>It\u00a0was launched in the midst of economic depression<\/li>\n<li>The 2011 quakes and tsunamis damaged manufacturing plants (as well as later floods in Thailand), after which manufacturers eliminated their consumer 3D camera products<\/li>\n<\/ol>\n<p>VR faces a\u00a0similar challenge of lack of content, plus VR gaming requires top of the line computing gear that few people own just yet.<\/p>\n<p>Which leads to words of caution:<\/p>\n<blockquote><p>Early optimism that virtual reality is about to blossom into a new mainstream medium could collapse into despair<\/p><\/blockquote>\n<p>Source: <em><a href=\"http:\/\/spectrum.ieee.org\/tech-talk\/consumer-electronics\/gadgets\/how-vr-can-avoid-the-fate-of-3d-tv\">Lessons from CES: How VR Can Avoid the Fate of 3D TV &#8211; IEEE Spectrum<\/a><\/em><\/p>\n<p>VR seems likely to achieve success in gaming and specialized applications (engineering, science, medicine for example).<\/p>\n<p>Will VR be a big story telling medium?<\/p>\n<p>How will consumers react to the need to wear VR helmets?<\/p>\n<figure style=\"width: 350px\" class=\"wp-caption alignright zemanta-img\"><a href=\"http:\/\/commons.wikipedia.org\/wiki\/File:AC89-0437-20_a.jpeg\" target=\"_blank\" rel=\"noopener noreferrer\"><img loading=\"lazy\" decoding=\"async\" class=\"zemanta-img-inserted zemanta-img-configured\" title=\"Virtual reality uses multimedia content. Appli...\" src=\"\/\/upload.wikimedia.org\/wikipedia\/commons\/thumb\/7\/78\/AC89-0437-20_a.jpeg\/350px-AC89-0437-20_a.jpeg\" alt=\"Virtual reality uses multimedia content. Appli...\" width=\"350\" height=\"351\" \/><\/a><figcaption class=\"wp-caption-text\">Virtual reality uses multimedia content. Applications and delivery platforms of multimedia are virtually limitless. (Photo credit: Wikipedia)<\/figcaption><\/figure>\n<p><em>(I use the term &#8220;VR helmets&#8221; since they are &#8230;. Consumer tech reporters said 3D required wearing &#8220;3D goggles that no one wanted to wear&#8221; &#8211; the same writers now enthusiastically endorse VR helmets\u00a0because &#8230; well, wearing a helmet is simpler than wearing glasses?)<\/em><\/p>\n<h6 class=\"zemanta-related-title\" style=\"font-size: 1em;\">Related articles<\/h6>\n<ul class=\"zemanta-article-ul zemanta-article-ul-image\" style=\"margin: 0; padding: 0; overflow: hidden;\">\n<li class=\"zemanta-article-ul-li-image zemanta-article-ul-li\" style=\"padding: 0; background: none; list-style: none; display: block; float: left; vertical-align: top; text-align: left; width: 84px; font-size: 11px; margin: 2px 10px 10px 2px;\"><a style=\"box-shadow: 0px 0px 4px #999; padding: 2px; display: block; border-radius: 2px; text-decoration: none;\" href=\"http:\/\/gizmodo.com\/you-can-now-take-a-really-boring-virtual-reality-tour-o-1748725559\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" style=\"padding: 0; 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Virtual reality and drones are the future of news, says RT<\/a><\/li>\n<li class=\"zemanta-article-ul-li-image zemanta-article-ul-li\" style=\"padding: 0; background: none; list-style: none; display: block; float: left; vertical-align: top; text-align: left; width: 84px; font-size: 11px; margin: 2px 10px 10px 2px;\"><a style=\"box-shadow: 0px 0px 4px #999; padding: 2px; display: block; border-radius: 2px; text-decoration: none;\" href=\"https:\/\/marketsstudy.wordpress.com\/2015\/12\/18\/global-virtual-reality-cardboard-market-2015-industry-analysis-forecasts-study-research-outlook-shares-insights-and-overview\/\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" style=\"padding: 0; margin: 0; border: 0; display: block; width: 80px; max-width: 100%;\" src=\"\/\/i.zemanta.com\/noimg_10_80_80.jpg\" alt=\"\" \/><\/a><a style=\"display: block; overflow: hidden; text-decoration: none; line-height: 12pt; height: 83px; padding: 5px 2px 0 2px; background-image: none;\" href=\"https:\/\/marketsstudy.wordpress.com\/2015\/12\/18\/global-virtual-reality-cardboard-market-2015-industry-analysis-forecasts-study-research-outlook-shares-insights-and-overview\/\" target=\"_blank\" rel=\"noopener noreferrer\">Global Virtual Reality Cardboard Market 2015 Industry Analysis, Forecasts, Study, Research, Outlook, Shares, Insights and Overview<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Consumer 3D faded due to: Lack of content, lack of content and lack of content It\u00a0was launched in the midst of economic depression The 2011 quakes and tsunamis damaged manufacturing plants (as well as later floods in Thailand), after which manufacturers eliminated their consumer 3D camera products VR faces a\u00a0similar challenge of lack of content, &hellip; <a href=\"https:\/\/coldstreams.com\/3d\/2016\/01\/08\/vr-needs-compelling-content-to-succeed\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">VR needs compelling content to succeed<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,6,31],"tags":[38,41,55,366,467,470],"class_list":["post-3852","post","type-post","status-publish","format-standard","hentry","category-3d","category-business","category-virtual-reality-360","tag-38","tag-3d","tag-3dtv","tag-reality","tag-virtual","tag-vr"],"_links":{"self":[{"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/posts\/3852","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/comments?post=3852"}],"version-history":[{"count":0,"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/posts\/3852\/revisions"}],"wp:attachment":[{"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/media?parent=3852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/categories?post=3852"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/coldstreams.com\/3d\/wp-json\/wp\/v2\/tags?post=3852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}